# LowPowerMode

> True when the platform reports a low-power condition (iOS Low Power Mode, Android Battery Saver, etc.). Has changed when Feature.LowPowerMode bit is set in PerformanceDataRecord.ChangeFlags.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AdaptivePerformance.Provider](/engine/6000.7/script-reference/unityengine/adaptiveperformance/provider.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public bool LowPowerMode { readonly get; set; }
```
