# StopEnergyUsageTracking()

> Stops per-subsystem energy tracking.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.AdaptivePerformance.Provider](/engine/6000.7/script-reference/unityengine/adaptiveperformance/provider.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
void StopEnergyUsageTracking()
```
