# MaxGpuPerformanceLevel

> Maximum supported GPU performance level. This should not change after startup. Constants.UnknownPerformanceLevel in case performance levels are not supported. Value in the range of [ Constants.MinGpuPerformanceLevel, 10].

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AdaptivePerformance.Provider](/engine/6000.7/script-reference/unityengine/adaptiveperformance/provider.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
int MaxGpuPerformanceLevel { get; }
```
