# EnergyUsageControl

> Per-subsystem energy tracking control, or null if the provider doesn't support Feature.EnergyUsage. The returned reference doesn't change after startup.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AdaptivePerformance.Provider](/engine/6000.7/script-reference/unityengine/adaptiveperformance/provider.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public IEnergyUsageProvider EnergyUsageControl { get; }
```
