# CpuLevelDelta

> The difference in CPU levels 0 if the previous or new level equals Constants.UnknownPerformanceLevel.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.7/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public int CpuLevelDelta { readonly get; set; }
```
