# StopEnergyUsageTracking()

> Stops energy-usage tracking. After calling this method, PerformanceMetrics.EnergyUsage readings remain unavailable until IEnergyUsageControl.StartEnergyUsageTracking is called again.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.7/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
void StopEnergyUsageTracking()
```
