# GpuUtilizationAction

> The action the mode applies in response to the device's GPU utilization data.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.7/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
StateAction GpuUtilizationAction { get; }
```
