# Initialized

> Returns true if Adaptive Performance was initialized successfully, false otherwise. This means that Adaptive Performance is enabled in StartupSettings and the application runs on a device that supports Adaptive Performance.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.7/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
bool Initialized { get; }
```
