# MinGpuPerformanceLevel

> The minimum GPU level. Used by IDevicePerformanceControl.GpuLevel and PerformanceMetrics.CurrentGpuLevel.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.7/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public const int MinGpuPerformanceLevel = 0
```
