# AdaptiveSorting

> A scaler setting used by AdaptivePerformanceIndexer to change if objects in the scene are sorted by depth before rendering to reduce overdraw. Returns the active setting based on current OperationMode.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.7/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public virtual AdaptivePerformanceScalerSettingsBase AdaptiveSorting { get; set; }
```
