# ApplyDefaultSetting(AdaptivePerformanceScalerSettingsBase)

> Any scaler with settings in IAdaptivePerformanceSettings needs to call this method and provide the scaler specific setting. Unity uses the setting arguments in the base-scaler as the default settings. This is also used by Scaler Profiles to apply their Settings.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.7/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public void ApplyDefaultSetting(AdaptivePerformanceScalerSettingsBase defaultSetting)
```

### Parameters

**** (\[AdaptivePerformanceScalerSettingsBase]\(/engine/6000.7/script-reference/unityengine/adaptiveperformance/adaptiveperformancescalersettingsbase)): The settings to apply to the scaler for normal mode.
