# automaticLoading

> Get and set Automatic Loading state for this manager. When this is true, the manager will automatically call InitializeLoader and DeinitializeLoader for you. When false, _automaticRunning is also set to false and remains that way. This means that disabling automatic loading disables all automatic behavior for the manager.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.7/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public bool automaticLoading { get; set; }
```
