# IsCursorMovingProvider

> Provider used to determine if the pointer was active this frame (cursor movement or an active touch). Assign to override the default (legacy Input.mousePositionDelta and Input.touchCount).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.7/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public static Func<bool> IsCursorMovingProvider { get; set; }
```
