# ApplyModeActions()

> Applies battery mode's idle, thermal, and performance actions to the active scalers. Adaptive Performance calls this method every frame while battery mode is active.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.7/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public void ApplyModeActions()
```
