# SetFrameRate(int)

> Sets the targeted framerate for the application.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.7/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public void SetFrameRate(int framerate)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The target framerate to set for the application.
