# AnyDevice

> The application targets all devices that run Windows Store applications.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** WSASubtarget is obsolete and has no effect. It will be removed in a subsequent Unity release.

```csharp
AnyDevice = 0
```

### Remarks

This value results in poorer settings choices for any particular device type but works on all of them.
