# WindowsBuildAndRunDeployTarget

> Specifies which Windows device to deploy and launch the Windows app on when using Build and Run from the Editor.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public enum WindowsBuildAndRunDeployTarget
```

## Remarks

This setting is ignored when performing a regular Build.

## Fields

| Value                                                                                                        | Description                                                                     |
| ------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------- |
| [DevicePortal](/engine/6000.7/script-reference/unityeditor/windowsbuildandrundeploytarget/deviceportal.md)   | Runs the app on a remote Windows device using Windows DevicePortal (WDP).       |
| [LocalMachine](/engine/6000.7/script-reference/unityeditor/windowsbuildandrundeploytarget/localmachine.md)   | Runs the app on the local Windows PC.                                           |
| [XboxPcToolbox](/engine/6000.7/script-reference/unityeditor/windowsbuildandrundeploytarget/xboxpctoolbox.md) | Runs the app on a remote Windows device using Windows Remote Iteration pairing. |
