# Throw

> WebAssembly code will throw an exception on things like division by zero, rounding a very large float to an int, and so forth.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** WebGLWasmArithmeticExceptions.Throw mode is no longer supported. WebAssembly arithmetic exceptions are always ignored.

```csharp
Throw = 0
```
