# None

> Disable exception support.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
None = 0
```

### Remarks

With this option, exceptions will not be supported at all in WebGL. Any throw statement executed will halt your content with an error.
