# OnChangeSetsPendingWindow

> Update the pending changesets with the result of the task upon completion.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.VersionControl](/engine/6000.7/script-reference/unityeditor/versioncontrol.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
OnChangeSetsPendingWindow = 4
```
