# value

> The object currently being exposed by the field.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.UIElements](/engine/6000.7/script-reference/unityeditor/uielements.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public T value { get; set; }
```

### Remarks

If the new value is different from the current value, this method notifies registered callbacks with a [ChangeEvent\<T>](/engine/6000.7/script-reference/unityengine/uielements/changeevent1.md).
