# handleRectRotation

> The rotation of the rect tool handle in world space.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static Quaternion handleRectRotation { get; }
```

### Remarks

This rotation can change based on the current Scene View camera angle.
