# FullCubemap

> Generate cubemap from vertical or horizontal cross texture.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
FullCubemap = 5
```

### Remarks

Additional Resources: [TextureImporter.generateCubemap](/engine/6000.7/script-reference/unityeditor/textureimporter/generatecubemap.md).
