# EAC_RG

> ETC2/EAC compressed 8 bits / pixel unsigned RG texture format.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
EAC_RG = 43
```

### Remarks

Additional Resources: [TextureImporter.textureFormat](/engine/6000.7/script-reference/unityeditor/textureimporter/textureformat.md).
