# None

> No convolution needed. This Cubemap texture represents mirror reflection or Skybox.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
None = 0
```

### Remarks

Additional Resources: [TextureImporterSettings.cubemapConvolution](/engine/6000.7/script-reference/unityeditor/textureimportersettings/cubemapconvolution.md).
