# CompressedHQ

> Texture will be compressed using a high quality format depending on the platform and availability (BC7, ASTC4x4,...).

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
CompressedHQ = 2
```
