# uv

> Read only. The normalized position (between 0 and 1) on the active Terrain.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.TerrainTools](/engine/6000.7/script-reference/unityeditor/terraintools.md)
* **Assembly:** UnityEditor

```csharp
Vector2 uv { get; }
```
