# Grass

> Uses the grass shader for rendering details

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
Grass = 1
```

### Remarks

In this mode, Unity uses a custom grass shader for rendering details.

Additional Resources: [DetailRenderMode.Grass](/engine/6000.7/script-reference/unityengine/detailrendermode/grass.md).
