# shininess

> Gets and sets a default Shininess value.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Removed.** shininess is no longer used and has been deprecated.

```csharp
public float shininess { get; set; }
```
