InPrefab
Unity imports materials as sub-assets.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
InPrefab = 1
Remarks
Materials imported as sub-assets are read-only and can only be modified after they are extracted.
Additional Resources: SpeedTreeImporter.SearchAndRemapMaterials.