# SketchUpImportScene

> Structure to hold scene data extracted from a SketchUp file.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public struct SketchUpImportScene
```

## Remarks

When importing a SketchUp file, Unity retrieves all the scenes in the SketchUp file.

This can be extracted later from [SketchUpImporter](/engine/6000.7/script-reference/unityeditor/sketchupimporter.md) with [SketchUpImporter.GetScenes](/engine/6000.7/script-reference/unityeditor/sketchupimporter/getscenes.md).

## Fields

| Value                                                                               | Description                            |
| ----------------------------------------------------------------------------------- | -------------------------------------- |
| [camera](/engine/6000.7/script-reference/unityeditor/sketchupimportscene/camera.md) | The camera data of the SketchUp scene. |
| [name](/engine/6000.7/script-reference/unityeditor/sketchupimportscene/name.md)     | The name of the SketchUp scene.        |
