# control

> Determines if the Control key modifier is part of the key combination. Represents the Control key on Windows, macOS, and Linux.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.ShortcutManagement](/engine/6000.7/script-reference/unityeditor/shortcutmanagement.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public bool control { get; }
```

### Remarks

For most cases it is best to use [KeyCombination.action](/engine/6000.7/script-reference/unityeditor/shortcutmanagement/keycombination/action.md) as it will bind the most appropriate action key for each particular platform.
