# active

> Represents whether the custom shortcut context that implements IShortcutContext is active or not.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.ShortcutManagement](/engine/6000.7/script-reference/unityeditor/shortcutmanagement.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
bool active { get; }
```
