# GetRayTracingShaderMessages(RayTracingShader)

> Returns each error and warning generated by the Shader Compiler for the given RayTracingShader.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static ShaderMessage[] GetRayTracingShaderMessages(RayTracingShader s)
```

### Parameters

**** (\[RayTracingShader]\(/engine/6000.7/script-reference/unityengine/rendering/raytracingshader)): The [RayTracingShader](/engine/6000.7/script-reference/unityengine/rendering/raytracingshader.md) instance to check for messages.

### Returns

| Type                                                                              | Description                                                                                                                          |
| --------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------ |
| [ShaderMessage\[\]](/engine/6000.7/script-reference/unityeditor/shadermessage.md) | An array of [ShaderMessage](/engine/6000.7/script-reference/unityeditor/shadermessage.md) structs containing the generated messages. |
