# SamplerIndex

> The index of the sampler for this texture binding (Read Only). Depending on the platform, this value represents different things.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public readonly int SamplerIndex { get; }
```
