Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


Writable

True if the shader resource binding is a read-write resource, such as RWBuffer or RWTexture. (Read Only)
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public readonly bool Writable { get; }