# LoadableSceneId

> Represents a LoadableSceneId property.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
LoadableSceneId = 30
```

### Remarks

Additional Resources: [SerializedProperty](/engine/6000.7/script-reference/unityeditor/serializedproperty.md), [LoadableSceneId](/engine/6000.7/script-reference/unity/loading/loadablesceneid.md).
