# VisibleObjects

> A bit field that contains the different categories of object that the object selector window can display.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor.SearchService](/engine/6000.7/script-reference/unityeditor/searchservice.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
[Flags]
public enum VisibleObjects
```

## Fields

| Value                                                                                        | Description                                              |
| -------------------------------------------------------------------------------------------- | -------------------------------------------------------- |
| [All](/engine/6000.7/script-reference/unityeditor/searchservice/visibleobjects/all.md)       | The object selector window can display all categories.   |
| [Assets](/engine/6000.7/script-reference/unityeditor/searchservice/visibleobjects/assets.md) | The object selector window can only display Assets.      |
| [None](/engine/6000.7/script-reference/unityeditor/searchservice/visibleobjects/none.md)     | The object selector window cannot display any objects.   |
| [Scene](/engine/6000.7/script-reference/unityeditor/searchservice/visibleobjects/scene.md)   | The object selector window can only display GameObjects. |
