# ThreadSupported

> Specifies that an evaluator supports being evaluated in a worker thread (that is not the main thread). This is the default evaluation hint.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Search](/engine/6000.7/script-reference/unityeditor/search.md)
* **Assembly:** UnityEditor

```csharp
ThreadSupported = 1
```
