# valid

> Is the current context valid or not. If invalid it means the associated SearchExpression is null or the SearchExiressionRuntime is invalid.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Search](/engine/6000.7/script-reference/unityeditor/search.md)
* **Assembly:** UnityEditor

```csharp
public bool valid { get; }
```
