# operator ==(PropertyDatabaseRecordKey, PropertyDatabaseRecordKey)

> The equals operator.

## Definition

* **Type:** Operator
* **Namespace:** [UnityEditor.Search](/engine/6000.7/script-reference/unityeditor/search.md)
* **Assembly:** UnityEditor

```csharp
public static bool operator ==(PropertyDatabaseRecordKey lhs, PropertyDatabaseRecordKey rhs)
```

### Parameters

**** (\[PropertyDatabaseRecordKey]\(/engine/6000.7/script-reference/unityeditor/search/propertydatabaserecordkey)): A record key.**** (\[PropertyDatabaseRecordKey]\(/engine/6000.7/script-reference/unityeditor/search/propertydatabaserecordkey)): A record key.

### Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |
