# InsertRange(int, IEnumerable<SearchItem>)

> Insert new search items in the current list.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Search](/engine/6000.7/script-reference/unityeditor/search.md)
* **Assembly:** UnityEditor

```csharp
void InsertRange(int index, IEnumerable<SearchItem> items)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Index where the items should be inserted.**** (\[IEnumerable\<SearchItem>]\(https\://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1)): Items to be inserted.
