# value

> The value of the record.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Search](/engine/6000.7/script-reference/unityeditor/search.md)
* **Assembly:** UnityEditor

```csharp
IPropertyDatabaseRecordValue value { get; }
```

### Remarks

If the data is serializable (see PropertyDatabase.IsPersistedType), the record value contains the serialized data and the record can be stored on disk, otherwise it contains the C# object and the record is kept in memory.

Additional Resources: [IPropertyDatabaseRecordValue](/engine/6000.7/script-reference/unityeditor/search/ipropertydatabaserecordvalue.md)
