# Extended

> Include extended information in your index such as sub objects in Scene and Prefab Assets.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Search](/engine/6000.7/script-reference/unityeditor/search.md)
* **Assembly:** UnityEditor

```csharp
Extended = 4
```

### Remarks

This option may create a very large index and increase the processing time.
