# fxEnabled

> Whether to render (when enabled) effects in this SceneView.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public bool fxEnabled { get; set; }
```

### Remarks

If true, effects with their toggle checked will render in this [SceneView](/engine/6000.7/script-reference/unityeditor/sceneview.md).
