# onCameraCreated

> Invoked when Unity creates the Camera used by the Scene view.

## Definition

* **Type:** Event
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static event Action<SceneView> onCameraCreated
```

### Remarks

Add an event handler to get a call back when the Scene view camera is created. Use this to ensure the Scene view camera has the required sibling components.
