# IsCameraDrawModeEnabled(CameraMode)

> Returns true if mode is enabled in the current rendering setup, including custom validators.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public bool IsCameraDrawModeEnabled(SceneView.CameraMode mode)
```

### Parameters

**** (\[CameraMode]\(/engine/6000.7/script-reference/unityeditor/sceneview/cameramode)): A [SceneView.CameraMode](/engine/6000.7/script-reference/unityeditor/sceneview/cameramode.md) to check.

### Returns

| Type                                                          | Description                                                                                                                                                                                                                          |
| ------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | Returns true if the [SceneView.CameraMode](/engine/6000.7/script-reference/unityeditor/sceneview/cameramode.md) is available in this [SceneView](/engine/6000.7/script-reference/unityeditor/sceneview.md). Returns false otherwise. |
