# camera

> The Camera that is rendering this SceneView.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public Camera camera { get; }
```

### Remarks

Note that the [SceneView](/engine/6000.7/script-reference/unityeditor/sceneview.md) resets [Camera](/engine/6000.7/script-reference/unityengine/camera.md) properties prior to rendering. Changes made to this object will not be reflected in the Scene view.
