# audioPlay

> Enables or disables Scene view audio effects.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public bool audioPlay { get; set; }
```

### Remarks

Only one Scene view may have active audio at a time. Setting this property makes this view the active audio scene.
