# SceneTemplateService.NewTemplateInstantiated

> An event called after a Scene template is instantiated.

## Definition

* **Type:** Delegate
* **Namespace:** [UnityEditor.SceneTemplate](/engine/6000.7/script-reference/unityeditor/scenetemplate.md)
* **Assembly:** UnityEditor

```csharp
public delegate void SceneTemplateService.NewTemplateInstantiated(SceneTemplateAsset sceneTemplateAsset, Scene scene, SceneAsset sceneAsset, bool additiveLoad)
```
